pub struct Frame { /* private fields */ }
Expand description
A single animation frame
Implementations
sourceimpl Frame
impl Frame
sourcepub fn from_parts(buffer: RgbaImage, left: u32, top: u32, delay: Delay) -> Frame
pub fn from_parts(buffer: RgbaImage, left: u32, top: u32, delay: Delay) -> Frame
Contructs a new frame
sourcepub fn buffer_mut(&mut self) -> &mut RgbaImage
pub fn buffer_mut(&mut self) -> &mut RgbaImage
Returns a mutable image buffer
sourcepub fn into_buffer(self) -> RgbaImage
pub fn into_buffer(self) -> RgbaImage
Returns the image buffer
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more