Trait legion::serialize::WorldDeserializer
source · [−]pub trait WorldDeserializer {
type TypeId: for<'de> Deserialize<'de>;
fn unmap_id(
&self,
type_id: &Self::TypeId
) -> Result<ComponentTypeId, UnknownType>;
fn register_component(
&self,
type_id: Self::TypeId,
layout: &mut EntityLayout
);
fn deserialize_component_slice<'a, 'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
storage: UnknownComponentWriter<'a>,
deserializer: D
) -> Result<(), D::Error>;
fn deserialize_component<'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
deserializer: D
) -> Result<Box<[u8]>, D::Error>;
}
Expand description
Describes a type which knows how to deserialize the components in a world.
Associated Types
type TypeId: for<'de> Deserialize<'de>
type TypeId: for<'de> Deserialize<'de>
The stable type ID used to identify each component type in the serialized data.
Required methods
fn unmap_id(
&self,
type_id: &Self::TypeId
) -> Result<ComponentTypeId, UnknownType>
fn unmap_id(
&self,
type_id: &Self::TypeId
) -> Result<ComponentTypeId, UnknownType>
Converts the serialized type ID into a runtime component type ID.
fn register_component(&self, type_id: Self::TypeId, layout: &mut EntityLayout)
fn register_component(&self, type_id: Self::TypeId, layout: &mut EntityLayout)
Adds the specified component to the given entity layout.
fn deserialize_component_slice<'a, 'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
storage: UnknownComponentWriter<'a>,
deserializer: D
) -> Result<(), D::Error>
fn deserialize_component_slice<'a, 'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
storage: UnknownComponentWriter<'a>,
deserializer: D
) -> Result<(), D::Error>
Deserializes a slice of components and inserts them into the given storage.
fn deserialize_component<'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
deserializer: D
) -> Result<Box<[u8]>, D::Error>
fn deserialize_component<'de, D: Deserializer<'de>>(
&self,
type_id: ComponentTypeId,
deserializer: D
) -> Result<Box<[u8]>, D::Error>
Deserializes a single component and returns it as a boxed u8 slice.