#[repr(C)]
pub struct ImageSectionHeader { pub name: [u8; 8], pub virtual_size: U32<LE>, pub virtual_address: U32<LE>, pub size_of_raw_data: U32<LE>, pub pointer_to_raw_data: U32<LE>, pub pointer_to_relocations: U32<LE>, pub pointer_to_linenumbers: U32<LE>, pub number_of_relocations: U16<LE>, pub number_of_linenumbers: U16<LE>, pub characteristics: U32<LE>, }

Fields

name: [u8; 8]virtual_size: U32<LE>virtual_address: U32<LE>size_of_raw_data: U32<LE>pointer_to_raw_data: U32<LE>pointer_to_relocations: U32<LE>pointer_to_linenumbers: U32<LE>number_of_relocations: U16<LE>number_of_linenumbers: U16<LE>characteristics: U32<LE>

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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