Struct png::AnimationControl
source · [−]Expand description
Animation control information
Fields
num_frames: u32
Number of frames
num_plays: u32
Number of times to loop this APNG. 0 indicates infinite looping.
Trait Implementations
sourceimpl Clone for AnimationControl
impl Clone for AnimationControl
sourcefn clone(&self) -> AnimationControl
fn clone(&self) -> AnimationControl
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for AnimationControl
impl Debug for AnimationControl
impl Copy for AnimationControl
Auto Trait Implementations
impl RefUnwindSafe for AnimationControl
impl Send for AnimationControl
impl Sync for AnimationControl
impl Unpin for AnimationControl
impl UnwindSafe for AnimationControl
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more