Struct tract_hir::ops::cnn::PoolSpec [−][src]
pub struct PoolSpec {
pub data_format: DataFormat,
pub kernel_shape: SmallVec<[usize; 4]>,
pub padding: PaddingSpec,
pub dilations: Option<SmallVec<[usize; 4]>>,
pub strides: Option<SmallVec<[usize; 4]>>,
pub output_channel_override: Option<usize>,
}Fields
data_format: DataFormatkernel_shape: SmallVec<[usize; 4]>padding: PaddingSpecdilations: Option<SmallVec<[usize; 4]>>strides: Option<SmallVec<[usize; 4]>>output_channel_override: Option<usize>Implementations
pub fn output_shape<D>(
&self,
input: &[D]
) -> Result<BaseDataShape<D, SmallVec<[D; 4]>>, Error> where
D: DimLike,
pub fn compute_geo(
&self,
input_full_shape: &[TDim]
) -> Result<GeometryBound<SymbolicPoolGeometry, ConcretePoolGeometry>, Error>
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PoolSpec
impl UnwindSafe for PoolSpec
Blanket Implementations
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pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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